How to Homebrew a Magic Item on D&D Beyond

A simple step-by-step guide for creating custom magic items on D&D Beyond. Build unique weapons, add modifiers, and bring story-driven magic to your table.
Gather. Laugh. Roll
Gather. Laugh. Roll

A simple step-by-step guide for creating custom magic items on D&D Beyond. Build unique weapons, add modifiers, and bring story-driven magic to your table.

A haunting chapter of the Death House arc: the truth of Rose and Thorn, the rise of the chanting below, and the party’s descent into the catacombs.

The party explores the upper floors of Death House, uncovering haunting secrets, tamed brooms, disturbing spirits, and an unforgettable Nursery encounter. This session blends horror, humor, and kid-driven chaos in equal measure.

Adventures in Faerûn isn’t just for Dungeon Masters — it’s a map for every player who’s ever dreamed of seeing the Realms firsthand. This is D&D worldbuilding as invitation, not instruction.

Forgotten Realms: Heroes of Faerûn delivers on its promise as a player’s guide to D&D’s most beloved world, blending lore, culture, and mechanics to make the Realms come alive for new and veteran players alike.

Forgotten Realms: Heroes of Faerûn bridges the gap between lore and player choice, giving Dungeon Masters a new way to connect stories and characters across the Realms.

Adventures in Faerûn is the boldest D&D release of 5e’s twilight — sprawling, nostalgic, and sometimes uneven. For Dungeon Masters, it’s less a rulebook and more a spark — a call to rediscover the Realms one region at a time.

Dragon Heist • Session 3 Recap • Durst Manor: Shadows & Sacrifice The Children in the Mist They survive their first fight. They find a body. They meet two frightened children in the road. And for the first time since arriving in Barovia… they step inside the house. The party…

The party wakes in a strange land, meets two new allies, and follows a fog-choked road toward an unknown town. Gates loom, soldiers march, and bandits strike from the mist.