Forgotten Realms: Heroes of Faerûn Review

Forgotten Realms: Heroes of Faerûn bridges the gap between lore and player choice, giving Dungeon Masters a new way to connect stories and characters across the Realms.
Gather. Laugh. Roll
Gather. Laugh. Roll

Forgotten Realms: Heroes of Faerûn bridges the gap between lore and player choice, giving Dungeon Masters a new way to connect stories and characters across the Realms.

Adventures in Faerûn is the boldest D&D release of 5e’s twilight — sprawling, nostalgic, and sometimes uneven. For Dungeon Masters, it’s less a rulebook and more a spark — a call to rediscover the Realms one region at a time.

Dragon Heist • Session 3 Recap • Durst Manor: Shadows & Sacrifice The Children in the Mist They survive their first fight. They find a body. They meet two frightened children in the road. And for the first time since arriving in Barovia… they step inside the house. The party…

The party wakes in a strange land, meets two new allies, and follows a fog-choked road toward an unknown town. Gates loom, soldiers march, and bandits strike from the mist.

A party of strangers is invited to dine with local nobility and asked to evict a group of unwanted guests. What could go wrong?

Here’s how I adapted Death House for a brand-new group—small changes, mood lighting, shifted hooks, and spooky surprises to make this classic shine.