Session 29: Ash and Straw

A midnight stakeout in Undercliff turns deadly when a living scarecrow emerges from the vineyards. Meanwhile, Trollskull Manor faces a different horror entirely: Waterdeep guild inspections.
Gather. Laugh. Roll
Gather. Laugh. Roll

A midnight stakeout in Undercliff turns deadly when a living scarecrow emerges from the vineyards. Meanwhile, Trollskull Manor faces a different horror entirely: Waterdeep guild inspections.

The Stoutfellow Family are more than frightened vineyard owners—they’re the emotional center of a rural horror encounter where the real threat is panic, divided attention, and the corruption spreading through the fields of Undercliff.

The Snobeedles aren’t dangerous because of their weapons—they’re dangerous because they control the orchard, the workers, the rumors, and the truth. This Creature Feature pack transforms a simple commoner framework into a layered social encounter ecosystem perfect for Dragon Heist, rural intrigue, and slow-burn horror campaigns.

A quiet night in Trollskull Alley gives way to deeper mysteries beyond the city walls. As music fills the manor, the party uncovers tension between a perfect vineyard and a troubled farm, where something unnatural may already be watching the fields.

The party’s first journey into Undercliff leads them to rival vineyards, suspiciously perfect orchards, and a meadery where a simple question nearly ends with a crossbow bolt. The Dark Harvest mystery begins to take root beyond Waterdeep’s walls.