Session 11: The City Knows Your Face

The road ends at Waterdeep’s gates—but the city remembers faces. Loss, bureaucracy, quiet magic, and a dagger drawn in the Yawning Portal mark the party’s uneasy arrival.
Gather. Laugh. Roll
Gather. Laugh. Roll

The road ends at Waterdeep’s gates—but the city remembers faces. Loss, bureaucracy, quiet magic, and a dagger drawn in the Yawning Portal mark the party’s uneasy arrival.

A dry well behind Barthen’s Provisions leads to an amethyst-lit portal—and Zend jumps through before anyone can stop him. The party follows, the door slams shut, and Voxels & Valor awakens in Aetheria: a block-built world where even the darkness feels assembled.

The road north begins with grief, temptation, and a lightning-scarred birth that should have ended in death—but didn’t.

Victory is won beneath the hills as Voxels & Valor faces Klarg, survives ambush and wolves, and rises from chaos as true adventurers on the road to Phandalin.

A tidal trap, a serpent ambush, disastrous stealth, and one catastrophically timed “Oops.” Join Voxels & Valor as diplomacy collapses and legend begins inside the Cragmaw Hideout.

Ambushed in the dark, saved by a stranger’s spell, and baited into the brambles—Voxels & Valor crash headlong toward Cragmaw territory. With Zend’s reckless heroics and Yami’s timely magic, the party survives the road’s first cruel lessons and takes a short rest before the cave that will change everything.

Smoke-choked hallways. A coffin carried through collapsing rooms. A gift from the shadows. A homecoming months too late. Session 9 closes our Death House arc and turns our steps toward Waterdeep.
Follow the adventure through the Sword Coast as it unfolds.

Six strangers, one tavern brawl, and a dwarf with a gem the size of a dragon’s heart—discover how Voxels & Valor began their adventure in Neverwinter’s legendary Beached Leviathan.

Lorgoth falls, but Death House claims its first true victim. In this gripping recap, the party faces loss, grief, and the rising wrath of the house itself. The silence after the battle is only the beginning…