Session 13: The Massacre at the Manor

The Redbrand Hideout stops waiting its turn. What begins as a retreat becomes a five-hour war of attrition beneath Tresendar Manor, ending with a broken bridge, fallen heroes, and hard-earned survival.
Gather. Laugh. Roll
Gather. Laugh. Roll

The Redbrand Hideout stops waiting its turn. What begins as a retreat becomes a five-hour war of attrition beneath Tresendar Manor, ending with a broken bridge, fallen heroes, and hard-earned survival.