Dragon Heist
A haunted tavern. A hidden hoard. A city of masks and motives.
Overview
Welcome to the Road to Waterdeep Arc of our Waterdeep story. This hub collects every recap, NPC, and handout in one place so you can follow the tale—or run your own.
Latest Recap
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Session 12: Steel, Smoke, and the Sound of Chanting
Waterdeep doesn’t welcome heroes—it processes them. Doc hits the mud at the gates while Krentz brings violence to the Yawning Portal, Fluffy disappears into the well, and a cheering crowd’s “Dip” becomes a nightmare as something climbs out of the dark.
Session Recaps
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Dragon Heist Travel Timeline
Follow the adventure through the Sword Coast as it unfolds.
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A Haunting New Beginning
Every DM dreams of a seasonal adventure. This year, I finally found the perfect party to brave Death House—or as I prefer to call it, Durst Manor—and it all started with a spark of Halloween inspiration.
DM Commentary
Welcome to the Grand Game arc of our Waterdeep story. This hub collects every recap, NPC, and handout in one place so you can follow the tale—or run your own.
Ready for the Next Tale?
Catch the newest session recap or jump to a different arc.









